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Sheets

Post  FarceQactuar on Wed Feb 27, 2008 10:54 pm

For reference, and to not be completely blindsided when you say 'I can do *blah*!', I'd like to have some basic sheets from you all. The basic information I'll need is along the lines of: what strange feats/abilities you have, what resistances you have, anything about your weapons/self that overcomes resistance (like cold iron and the like, as I have no idea who has what), any looky/thinky skills like knowledge and spot, and anything you think I should know.

If you want to poke the info to me over aim/icq to prevent roving eyes thats fine.
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Re: Sheets

Post  Wade8813 on Wed Feb 27, 2008 11:14 pm

I have no prob with roving eyes - I want my teammates to know what I'm capable of (and I want to know what they're capable of), so we can help each other more.

I have 22 Str, 18 Dex, and 8-10 in everything else. I have ~65 HP, and 20 AC. I get +17/+12 with my main Zweihander (which is Cold Iron), and do 2d6+12, with 12-20/x2. I have a backup Zweihander (Silver), a Morningstar, and a bow for secondary weapons. My saves are 8 Fort, 9 Ref, 5 Will (but Will can be 12 1/combat. If I prep different maneuvers, I can do that with Fort). I have modifiers of 6 Spot, 6 Listen, 9 Tumble, and 5 Balance. I have +8 Initiative.

I have Fortune, and have a item that effectively gives me a 2nd Fortune. My maneuvers prepared are White Raven Tactics (free turns), Dazing Strike, Disrupting Blow (Dazing Strike 2), and Moment of Perfect Clarity (which is how I get my Will to +12).

I have 4 Healing Belts, and a Heward's Handy Haversack (which is almost empty).

And being confused has been awesome so far... Cool


Last edited by Wade8813 on Fri Feb 29, 2008 5:41 am; edited 1 time in total
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Re: Sheets

Post  Alfax on Fri Feb 29, 2008 5:09 am

My name is Ken Dracor. I have approx 70 hp, 24str 17dex 14con 16int 22wis 12cha and am a Large animal (at least pretty sure I count as an animal). I have 26 AC, with +13/+8 in My primary weapon Spiked Chain, Cold Iron (2d6+11) 20/x2 with a 20ft reach. I also have a backup spiked chain that's silver. Saves: 9 fort 6 ref 12 will. 18 spot 18 listen 9 tumble with +7 initiative.

If I've cast animal growth adjustments are as follows: 32str 18con 15dex (88hp) AC remains the same (-1size, -1dex loss, +2 natural armor increase). I become Huge and My reach increases to 30ft. Weapon becomes +16/+11 (2d8 +17). I gain DR 10/magic and gain +4 resistance bonus to saves.

I've got 10ft boots, and the mantle of second chances (fortune item). I've got 2 healing belts, one on Me and one on Sigfried and a (brand new) wand of CMW with 34 charges. I speak common, undercommon, abyssal, and sign language. I've got natural spell (obv) expertise and combat reflexes. I'm immune to poison, I've got +4 on saves vs feys, I can't be tracked, am unimpeded by overgrowth and stuff like that, I can use handle animal (+1) like diplomacy against animals.

I can cast up to 5th lv druid spells with DC 16 plus spell level.

My animal companion Sigfried is giant crocodile (Huge) 89hp 28str 13dex 20con. He's got 18 AC and +15/+10 with his +2 bite attack (2d8 +15) and improved grab and grapple (+27) and 10ft reach. His saves are 10fort 7ref 12will. He's got 6 spot 6 listen 1 hide and +1 initiative. He also has evasion.

Animal growth makes him Gargantuan with 36str 11dex 24con (107hp). His reach becomes 15ft. Bite becomes +18/+13 (2d10 +19) grapple +35. He gains 10/magic DR and +4 resistance to saves.
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